Wings of Rage
This is the first game I made using c++, and it was an interesting challenge. I worked with a group of only programmers and as a result everyone had to start wearing multiple hats which lead to the first iteration of our game being nothing but circles shooting circles at other circles also shooting circles(the inspiration for our many ball shaped enemies). We developed alot of mechanics for the game including three forms for the player, each with a unique weapon that could be powered up as well as a secondary ability. However what we lacked at the time was some one who was willing to design levels and balance out the various enemies. As a result we only really finished 1 level and a tutorial level. I plan on coming back to this project and have the level just randomly spawn enemies based on how well the player is doing.
Links
Download SVNDetails
You can move using the WASD, change forms with q and e, aim with the mouse, fire with left click, activate your secondary ability with right click. You have three forms, Gunner (Strong single shot, Blink) Fighter(Sword,Energy Shield), and Plane(wide shot, Barrel roll). Each weapon is better suited to a certain enemy, so make sure to switch accordingly.